AI Insights · Timothy · October 2022
Top 5 3D Cartoon Games on Android in the US, Q3 2022
Explore the performance of the top 5 3D cartoon games on the Android platform in the United States during Q3 2022, with insights on downloads, revenue, and active users.
In the third quarter of 2022, several 3D cartoon games on the Android platform in the United States showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the top five games based on data from Sensor Tower.
Stumble Guys from Scopely saw a significant increase in weekly revenue, starting at around $43K at the end of June and peaking at approximately $145K in early September. Weekly downloads also rose, starting from 125K in late June and reaching a high of 256K by the end of August. The game maintained high engagement with weekly active users increasing from around 597K at the end of June to a peak of 994K in early September.
Parking Jam 3D by Popcore Games experienced a decline in weekly revenue, starting at about $5K and dropping to around $2.3K by the end of September. Weekly downloads showed a downward trend, beginning at 141K in late June and decreasing to 82K by the end of September. The game’s weekly active users also decreased from around 160K to 124K over the same period.
Subway Surfers from SYBO Games had a mixed performance. The game’s weekly revenue dropped from $46K in late June to around $16K by the end of September. Downloads also declined from 155K to 83K during the same period. Weekly active users showed a steady decline from about 4.5M to 2.8M.
Cyber Surfer by BADSNOWBALL HONGKONG LIMITED saw relatively stable weekly revenue, hovering around $1K throughout the quarter. Weekly downloads fluctuated, starting at 72K in late June, peaking at 77K in mid-July, and then stabilizing around 66K by the end of September. Weekly active users experienced a slight decline, starting at around 197K and ending at 192K.
Pokémon GO from Niantic, Inc. continued to perform strongly with weekly revenue peaking at approximately $2.1M in early August and late August. Weekly downloads remained relatively stable, ranging between 48K and 58K throughout the quarter. The game maintained a high number of weekly active users, averaging around 7.8M to 8.3M.
For more detailed insights and data, visit Sensor Tower.